Through the making of intros and stand-alone demos, a new community eventually evolved, independent of the gaming : 29–30 and software sharing scenes.ĭemos are informally classified into several categories, mainly of size-restricted intros. They soon started competing for the best visual presentation of these additions. Crackers altered the code of computer games to remove copy protection, claiming credit by adding introduction screens of their own (" cracktros"). The scene started with the home computer revolution of the early 1980s, and the subsequent advent of software cracking. Demos and other demoscene productions (graphics, music, videos, games) are shared at festivals known as demoparties, voted on by those who attend and released online. The purpose of a demo is to show off programming, visual art, and musical skills. The demoscene is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations.
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